Loading 3D Model
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Blender → Web

Real 3D.
Real Scroll.

A Blender model exported as .glb, loaded with Three.js, animated by your scroll. The complete pipeline in one page.

Blender 5.1.2 · Three.js · GSAP
Scroll
Scroll drives the scene.
The 3D model rotates as you scroll. No click, no drag — just your natural scroll gesture choreographing a real Blender-crafted object in WebGL space.
Then it comes apart.
The model scales and the camera pulls in close. Particles scatter. The geometry transforms. All driven by scroll position, all at 60fps.
And comes back together.
Scroll back and the model reassembles. Forward and back, the animation follows your finger. Zero latency, pure WebGL.

The Pipeline

01

Model in Blender

Create your 3D scene — geometry, materials, animation. Python scripting for procedural generation.

blender -b --python generate.py
02

Export as .glb

Binary glTF with Draco compression. PBR materials, animations, all in one file under 500KB.

export_scene.gltf(format='GLB')
03

Load with Three.js

GLTFLoader + DRACOLoader. Scene, materials, and animations ready in one callback.

loader.load('scene.glb', cb)
04

Scroll = Animation

GSAP ScrollTrigger maps scroll position to model rotation, camera zoom, and material properties.

scrub: true → onUpdate
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KB File Size
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FPS Render
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Objects in Scene
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Single .glb File

Blender → Web.
Done.

From Python script to production deploy. A real 3D model, a real scroll experience, a real pipeline you can replicate.

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